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andy johnston

05 / 08

Mesa Valley

Leonardo exploration under image guidance · hand painted finish

Vehicle design, world building

An MVPD patrol sedan on a wet night street, light bar dark, headlights and indicators lit, shopfronts and signage glowing behind it.

illustration

03 plates

Vehicle design and street level gang culture. The city had to read as a place with two authorities running it. One official, one not.

The patrol unit had to be recognisable in silhouette, at night, under sodium light, because that is the condition it turns up in for most of the story.

Colour does the identifying work before any mark appears. Red on bare concrete, worn as the same three garments across the whole crew.

Same process as the Code Blue characters. Leonardo for fast exploration under image guidance from my own reference and sketches, then painted over and photobashed by hand in Photoshop for the final plate.

Code Blue is an original crime drama I direct: character design, faction identity and every department badge across three law enforcement bodies.

A back alley in 2 Kings territory, red graffiti across roller doors and walls, a low red car parked deep in the lane under wet reflections.

2 Kings territory · environment concept

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Three 2 Kings crew members against a tagged wall in red and white hooded tops, one holding a pistol at his side.

2 Kings gang · character lineup

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A monochrome city map of Mesa Valley, street grid and coastline drawn in fine white line on dark ground.

Mesa Valley · city map

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