Services
Archviz
Interiors, exteriors and twilight, lit for a client rather than for a level. Stills come out of Unreal Engine 5 at print resolution, and the same space can be rendered at several times of day so a decision about glazing or orientation has something to be made against.
Walkthroughs are delivered as a branded, password-protected web build rather than a folder of JPEGs — I own the hosting and write the sites, through Black Dingo Studios.
Contract environment and lighting
Scene assembly, lighting, camera, composition and grade in Unreal Engine 5, on your pipeline and to your review cadence. I work from licensed and supplied assets and light them; original modelling is not what I am selling.
Scope and timing depend on the space and the deliverable, so both come back with the first reply rather than off a rate card. Tell me what the project is and what you need at the end of it.
Websites and applications
Web and build work goes through Black Dingo Studios, my studio. It is not sold here.